Thursday 28 May 2009

Eldar vs Salamanders Battle Report (Part 1)

Thought I should actually use some of the Eldar army I've painted up so I decided to pit myself against a friend's Salamanders force. Only a small game, just under 600pts per side but interesting nonetheless (and yes, I know we haven't entirely stuck to the rule re: troops but I haven't finished my Guardians yet!).

Eldar

Farseer: singing spear, spirit stones, runes of witnessing, doom, guide (133)
Dire Avengers (x10): Exarch with power weapon and shimmershield and bladestorm (162)
Howling Banshees (x6): Exarch with executioner, war shout and acrobat mounted in a wave serpent with shuriken cannon, twin linked missile launchers and star engines (273)
Striking Scorpions (x5): (80)


Salamanders
Space Marine Captain: boltgun with hellfire rounds, power sword, artificer armour (140)
Tactical Squad (x10): Flamer, missile launcher, sgt. has chainsword and melta bombs (175)
Terminator Squad (x5): (200)
Dreadnought: multi-melta and extra armour (120)


These pictures show the setup for both armies. The terminators were kept in reserve to deep strike in during turn two (at least, that was the aim) and the Howling Banshees were in the Wave Serpent.




Turn 1

The Salamanders edged forward with the tactical squad splitting into two combat squads so the missile launcher toting marine could fire upon the Dire Avengers which he did, although only taking one of them out.
The Eldar turn was considerably more successful with the Farseer casting doom on the missile launcher combat squad and then guide on the Dire Avengers. After 16 rerolled attacks from their shuriken catapults, the combat squad were annihilated. The Wave Serpent pushed up the right flank at full speed to avoid drawing too much attention from the dreadnought's multi-melta.

Turn 2
The terminators arrived and their deep strike was spot on - no casualties. They appeared behind the Eldar lines, with the Farseer looking rather vunerable.


The dreadnought moved to deal with the Wave Serpent and the remnants of the tactical squad, with the captain, moved closer to the Eldar lines. The Terminators unleashed 10 shots with their storm bolters but only caused a single wound on the farseer. The dreadnought failed to hit the Wave Serpent and the tactical squad failed to find a chink in the Scorpions' armour.

In the Eldar turn, the Banshees disembarked from the stationary Wave Serpent and moved (with their fleet move) to within assault range of the tactical squad. The Wave Serpent swept around the bunker but failed to damage the dreadnought. The farseer doomed the terminator squad and cast guide on the Dire Avengers who opened fire and killed three terminators (if that had been a tyranid brood, they would have been completely wiped out!). In my haste to shoot at the terminators, I forgot to move the Scorpions to within assault range, so they were wasted for another turn!



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