Had another spending spree on eBay recently and came away with some fondly remembered minis from the great and glorious 1990s.
First up is a real steal, the limited edition Kal Jerico (limited to 500 castings) which I will spend as much time as possible painting to do it justice.
Next purchase is Karloth Valois. I remember when this was released back in the 1990s and liked the model but thought little of it. Now it's no longer available, it seems much more desirable!
Finally, a gang I have always like the look of, and all the background, but never got round to buying, the Redemptionists.
I'm not quite sure how/if I'll try the flames on their cloaks. I fear that they'll be ruined if I attempt it and it fails.
This spending spree brings me back to a favourite topic of mine - the glorious 1990s. The Games Workshop, whilst still a small company compared to what they are nowadays, were churning out some truly brilliant games. Necromunda, Mordheim, Man O War, Space Hulk, Space Marine (or Epic 40,000 depending on the year) to name but a few. Perhaps the reason I keep collecting and playing these games is because it reminds me of a simpler time (was there anything bad about the '90s?!) or perhaps because they are just really fun games to play with well written and thought through rules. The supplements were worth the money too and really added worthwhile rules, minis and concepts to already great games (Genestealer, Deathwing, Outlanders, Deathzone etc. etc.).
I've been reading various rumour sites recently too and I wonder if GW are preparing another splash release (in the same vein as Space Hulk's 3rd edition) which, if my understanding is correct, could be Warhammer Quest. I didn't quite realise it, but the game which I spend many a long evening playing, HeroQuest, and the add-ons like Kellar's Keep and Against the Ogre Horde, was the basis of Warhammer Quest. With the GW teasing us with images of the latest Warhammer supplement, Storm of Magic, it stands to reason that they might want to make another quick buck by pushing a limited release of Warhammer Quest. I still have no idea how much they made from the latest Space Hulk, I hope it was a lot, so that they make the right decision and continue down this route!
Perhaps this is another pipe dream, reminiscing about the great games which GW have published over the years, and yearning for them to continue re-publishing them, but maybe, just maybe, this one will come true? I guess I'll get back to my Redemptionists then.